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As you can see it works as expected on vulkan (also on software) but is broken on opengl. Curiously if I don't do SDL_DestroyTexture it also works ok on opengl.
Abstract: Defocus is a crucial cue for image-based microscale depth estimation, yet its measurement depends on spatial appearance changes, such as texture. We show that passively observed polarization ...
Donald Trump showed off rendering images displaying what the inside of his new multi-million dollar White House ballroom will look like, and it’s… interesting. On Monday (20 October), people were left ...