Hello. I would like to know if it is possible to implement ragdoll physics to 3D models in UZDoom. Something similar to what we see in Half-Life 2 and other games made with the Source engine. It would ...
Abstract: The last century was a period of rapid development of the Internet, along with the development of a variety of games. In the years that followed, the game gradually became one of the most ...
Abstract: Liquid metals, in combination with compliant substrates such as silicone, provide a versatile material system for creating stretchable electrical conductors. A variety of methods have been ...