In this tutorial, we build a fully stateful personal tutor agent that moves beyond short-lived chat interactions and learns continuously over time. We design the system to persist user preferences, ...
Oppenheimer analyst Martin Yang said the fear that models like Google's Project Genie will displace game engines is “fundamentally misplaced” and ignores the distinct architectural role Unity plays in ...
In this tutorial, we show how we treat prompts as first-class, versioned artifacts and apply rigorous regression testing to large language model behavior using MLflow. We design an evaluation pipeline ...
Data Science Program, University of Delaware, Newark, Delaware 19716, United States Department of Materials Science and Engineering, University of Delaware, Newark, Delaware 19716, United States ...
Learn how to make 2D elements perfectly fit into 3D scenes using Generative Fill in After Effects. Step-by-step tips for seamless integration and professional results! #AfterEffects #GenerativeFill ...
UniFP is a GC zero-allocation C# functional programming framework for Unity, inspired by Rust, Haskell, and F#. It brings functional thinking and explicit error ...
What if you could write cleaner, faster, and more efficient code without sacrificing creativity or control? With the rise of AI-powered tools, this isn’t just a pipe dream, it’s rapidly becoming the ...
We present a GUI-driven and efficient Genetic Programming (GP) and AI Planning framework designed for agent-based learning research. Our framework, ABL-Unity3D, is built in Unity3D, a game development ...
What if you could spend less time debugging and formatting code and more time solving the problems that truly excite you? With the rise of AI in software development, this vision is no longer a ...