Meghan Morgan Juinio says AI is a tool that’s “going to evolve whether you’re onboard with it or not.” “I think if we don’t embrace it, I think we’re selling ourselves short,” said Juinio, who ...
Blackhawks coach Jeff Blashill held a demanding training camp and threw a lot at his new players. Through three games, he's pleased with the process. Geoff Stellfox / Getty Images The Chicago ...
Azerbaijan-based developer PolyDream Studio has raised $500,000 in funding. As Tech AZ reports, PolyDream Studio is currently developing its FPS project White Desert. It will use this investment to ...
Zackari is a writer for Game Rant who can be found in the United States. While he loves breaking down industry trends, he's also a fan just like everyone else, especially of Sonic the Hedgehog.
GameSpot may get a commission from retail offers. Earlier this year, developer Heart Machine released Hyper Light Breaker in early access after a nearly two-year delay. However, the game's development ...
Heart Machine will wind down development on the third-person roguelike Hyper Light Breaker, seemingly confirming that it will never make it out of early access. The follow-up to indie darling Hyper ...
Musk did not mention whether the AI-generated game from xAI Game Studio will also be dynamically generated. The idea of an AI company creating video games was floated by the billionaire in November ...
A real-time edge detection viewer that captures camera frames, processes them using OpenCV in C++, and displays the processed output using OpenGL ES. Includes a ...
James Ratcliff joined Game Rant in 2022 as a Gaming News Writer. In 2023, James was offered a chance to become an occasional feature writer for different games and then a Senior Author in 2025. He is ...
We loved Dredge, the inventory management-heavy Lovecraftian fishing adventure from New Zealand-based studio Black Salt Games. And so, the news that the studio is not only working on a brand new game, ...
A professional-grade real-time edge detection Android application featuring hardware-accelerated OpenGL ES 2.0 rendering with OpenCV C++ native processing.
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