上世纪90年代,索尼 PS 主机以 CD-ROM 取代传统卡带,这一决策不仅降低了游戏制作成本,还加快了补货周期。吉田修平指出,对于当时的FS社而言, CD-ROM 的吸引力在于其更低的成本和更快的生产速度。这使得FS社这样的商业软件公司看到了成为游戏发行商的机会。相较于卡带, CD-ROM 的优势在于其更低的制造成本和更短的补货周期,这使得游戏发行商能够更快地响应市场需求。
上世纪90年代,索尼凭借初代 PlayStation 正式进军主机市场。当时以 CD-ROM 取代卡带的大胆决策,不仅颠覆了行业格局,也吸引了众多第三方厂商加入平台阵营。近日,前索尼互动娱乐总裁 吉田修平(Shuhei Yoshida) ...
Former PlayStation exec Shuhei Yoshida also gave a shoutout to Final Fantasy VII for helping pave the way for 3D games.
上世纪90年代,索尼通过推出PlayStation正式进入家用游戏主机领域。当时决定采用CD-ROM作为游戏载体而非传统的卡带,这一选择不仅重塑了行业的技术方向,也促使大量第三方开发商转向该平台。据前索尼互动娱乐总裁吉田 ...
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上世纪90年代,索尼以PlayStation正式进军主机市场,当时采用CD-ROM取代卡带的决策,不仅改变了行业格局,也吸引了多家开发商加入平台阵营。据前索尼互动娱乐总裁吉田修平近日在视频播客中透露,FS社正是因为CD-ROM的吸引力而决定进入游戏行 ...
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