Truth be told, Google's VR and AR direction is all over the place. From Google Cardboard to Daydream and Project Tango to ARCore and, now WebXR. That last bit, however, may stand to have the biggest ...
We’ve know that Apple planned to support WebXR for quite some time, but with VisionOS 2, the company is enabling the feature for all users. WebXR allows developers to deliver cross-platform XR ...
The voice interface for the holodeck in Star Trek had users create objects by saying things like “create a table” and “now make it a metal table” and so forth, all with immediate feedback. This kind ...
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The Experiments with Google site brings together various projects built with the company’s core platforms and new technologies. The latest collection from Google highlights WebXR Experiments that ...
Google has been working on a series of projects that feature WebXR, which brings together augmented and virtual reality on the web to make the technology more accessible and convenient to use. Floom ...
Apple has confirmed that Safari on Vision Pro will support WebXR, a web-standard that allows immersive experiences to be delivered through the browser. In a somewhat surprising move, Apple confirmed ...
Corbin is a tech journalist and developer who worked at Android Police from 2016 until 2021. Check out his other work at corbin.io. Chrome 78 has rolled out to all platforms, which means it's time for ...
While turned off by default, Apple Vision Pro users can still use WebXR to enjoy browser-based mixed-reality experiences with the headset. Here's how to turn that support on. WebXR is an API for web ...
Apple has been investing a lot in augmented and virtual reality since the introduction of its own ARKit API. However, when it comes to open standards on the web, Apple is still far behind its ...