SAN DIEGO, Calif. and CARY, N.C., July 29, 2010 - Gamecaster ® , Inc. and Epic Games, Inc. today announced that Gamecaster's GCS3 ® virtual camera hardware for video game, film and television ...
Epic Games has released Unreal Engine 5.1, which includes a dedicated In-Camera VFX editor (ICVFX), improved Remote Control APIs and expanded colour correction tools. The ICVFX Editor supports a range ...
Holocraft, a Chennai-based company which primarily focuses on real-time animation and virtual production technologies - has announced the launch of a new product- Holotrack. What does Holocraft do?
A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
The cutting edge of production technology is getting cornered by the video game business instead of the usual Hollywood companies. North Carolina-based Epic Games, creator of the global phenomenon ...
Epic Games has released an updated version of its Unreal Engine which it says offers creatives more believable real-time environments and characters for film and TV productions. Among the updated ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More Epic Games is releasing Unreal Engine 5.1 today as an update to the game ...
Related reads:Nvidia Community Meet-Up in New Delhi Highlights the Growing Interest of Students for Gaming, Esports, and Learning Following its release earlier this year, Epic Games has unveiled the ...
It's no secret that Epic Games has enabled a number of gaming studios to create more-realistic visuals with its Unreal game engine. Since its debut in 1998, powering the first-person shooter Unreal, ...
Raleigh, NC, Oct. 13, 2022 (GLOBE NEWSWIRE) -- Applied Research Associates Inc.'s (ARA) Virtual Heroes division has been named by Epic Games as an Unreal Engine Authorized Service Partner. Partners ...
It's not surprising that a VFX-heavy show like The Mandalorian uses digital sets, even though it also relies heavily on practical, in-camera effects. What's more unexpected, however, is that the ...