近日,Unity发布了以引擎强大实时渲染功能完成的短片《Enemies》,这一创作来自早前《Adam》(《亚当》)与《The Heretic》的幕后团队。作为实时渲染的电影式预告片,《Enemies》展示了Unity中可用于打造数字人类的最新图形功能矩阵——包括新的眼球与皮肤仿真技术 ...
作为与虚幻齐名的商业游戏引擎,Unity虽然在玩家群体中的知名度较低,但也有着深厚的技术积累。 近日,Unity开放了最新的次世代技术演示Demo《Enemies》(敌人)的下载,该Demo通过真实感极强的场景建模与细节堪比真人的角色模型,集中展示了引擎在次世代 ...
快科技9月22日消息,近日,Unity在巴塞罗那举办的Unite大会上宣布,Unity 6引擎将于2024年10月17日全球发布,是Unity迄今为止稳定性与性能俱佳的版本。 它将为开发者提供可定制的图形渲染功能,增强视觉效果的掌控能力;简化多人游戏开发,加速整个游戏的开发 ...
“我们是一个非常小的游戏开发团队,对发行工作两眼一抹黑。” “可以跟发行平台合作呀。” “但这个游戏其实创意一般,很难让人眼前一亮。” ...
It's usually Epic showing us what Unreal's capable of with cinematic tech demos, but now it's Unity's turn with the full release of Adam, a short story about a sad robot who was probably human once. I ...
Unity’s annual Game Developer Conference keynote wrapped up Monday evening with an amazing visual treat: the latest creation from the company’s demo team. The new creation, designed to show off all of ...
Game engine Unity continues to shake off its humble origins with a new interactive demo designed to demonstrate exactly what it can do. This technical showcase is the work of the team behind 2016's ...
Video game graphics have been one of the main battlegrounds for both games and hardware producers since the industry began. The graphical jump from the 8-bit era to the 16-bit era, and then again in ...
At GDC 2016 in March, Unity showed off an engine demo called Adam running in real-time. The video was shorter than these usually tend to run, but today, we get to see the full thing - and boy it's ...
With the 2022 Game Developers Conference (GDC) kicking off this week, the developers behind the Unity game engine have published a new real-time graphics tech demo called “Enemies.” The video is ...
Andrew Webster is an entertainment editor covering streaming, virtual worlds, and every single Pokémon video game. Andrew joined The Verge in 2012, writing over 4,000 stories. The similarities to ...