北京时间9月23日消息,知名游戏引擎开发商Unity总裁兼Unity Create负责人Marc Whitten今天在官方发布公开信(open letter),为此前推出的一项新收费策略向开发者和用户表达歉意。 Unity官网的公开信 在Unity不久前推出的新收费政策中,从2024年1月1日起,每次安装使用Unity ...
知名游戏引擎开发商 Unity 在今(13)日公布了一项新的收费制度「Unity Runtime Fee」,一瞬间引发全球 Unity 引擎开发者的不满,包含《Among Us》、《进击羔羊传说》等名作的开发团队,皆透过 SNS 表达不满抗议。 在今日 Unity 公开的新收费模式与配套服务的更新公告 ...
UPDATE 9/22: After some serious backlash, the company says the Unity Personal plan will still be free and games built on it won't be subject to runtime fees. For those on Unity Pro and Unity ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
It was only a matter of time before Unity offered something in the way of a concession for the controversial install fee it recently unveiled to the horror of game developers. And while the company ...
It's been over a month now since Unity partially backtracked on its controversial proposed "pay per install" fee structure, a trust-destroying saga that seems to have contributed to the retirement of ...
Unity is truly living up to its name, as following the announcement the company will be charging a new fee based on how many times a game was installed, developers have banded together to express ...
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