在之前,知名游戏引擎Unity宣布了一项新的收费政策,即从2024年1月1日起,每次安装使用Unity引擎的游戏,都要向Unity支付一定的费用。 据之前介绍,Unity引擎基本上是由两个重要的软件部分组成:Unity 编辑器和Unity Runtime。其中Unity Runtime是在玩家设备上执行的代码。
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
知名游戏引擎开发商 Unity 在今(13)日公布了一项新的收费制度「Unity Runtime Fee」,一瞬间引发全球 Unity 引擎开发者的不满,包含《Among Us》、《进击羔羊传说》等名作的开发团队,皆透过 SNS 表达不满抗议。 在今日 Unity 公开的新收费模式与配套服务的更新公告 ...
UPDATE 9/22: After some serious backlash, the company says the Unity Personal plan will still be free and games built on it won't be subject to runtime fees. For those on Unity Pro and Unity ...
Game developers aren't happy with a new policy from Unity that will cost developers a small fee every time someone downloads a game built on Unity's game engine. It's called the Unity Runtime Fee, and ...
UPDATE: Unity issued another apology today for its Runtime Fee debacle, and outlined the changes it will make to the policy. "We should have spoken with more of you and we should have incorporated ...
It was only a matter of time before Unity offered something in the way of a concession for the controversial install fee it recently unveiled to the horror of game developers. And while the company ...
Unity is truly living up to its name, as following the announcement the company will be charging a new fee based on how many times a game was installed, developers have banded together to express ...