The Far Cry games have all shipped with level editors. Some were complex, powerful engines like the first game's CryEngine which baffled all but the brightest budding level designers; others, like ...
Melinda Haughey and Chelsey Roney, CEO and COO of Proxi, respectively, are powering the future of personalized navigation. What started out as a solution for safe trick-or-treating became the start of ...
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