This article is part of our reviews of AI research papers, a series of posts that explore the latest findings in artificial intelligence. Artificial intelligence has proven that complicated board and ...
As game worlds grow more vast and complex, making sure they are playable and bug-free is becoming increasingly difficult for developers. And gaming companies are looking for new tools, including ...
A long-standing goal of artificial intelligence is an algorithm that learns, tabula rasa, superhuman proficiency in challenging domains. Recently, AlphaGo became the first program to defeat a world ...
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Arc Raiders Publisher Defends Generative AI Use, Insists 'Every Game Company' Is Now Using It
Arc Raiders publisher Nexon has defended the game's use of generative AI, suggesting players should "assume that every game ...
Scientists have successfully applied reinforcement learning to a challenge in molecular biology. The team of researchers developed powerful new protein design software adapted from a strategy proven ...
Games can be easy to construct but difficult to solve due to current methods available for finding the Nash Equilibrium. This issue is one of many that face modern game theorists and those analysts ...
Reinforcement learning is a subset of machine learning. It enables an agent to learn through the consequences of actions in a specific environment. It can be used to teach a robot new tricks, for ...
It was not long ago that the world watched World Chess Champion Garry Kasparov lose a decisive match against a supercomputer. IBM’s Deep Blue embodied the state of the art in the late 1990s, when a ...
Google is teaching machines to play Atari games like Space Invaders, Video Pinball, and Breakout. And they're getting pretty good. At DeepMind, a Google subsidiary based in Cambridge, England, ...
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