William is a writer for DualShokers who has been helping players solve problems for years. Don't know how to find that item or defeat that boss? He's got your back. To think, it all started with ...
For many years, a video game was only as good as its core mechanics. If a game feels horrendous to play, players will get frustrated and leave it behind. Smooth mechanics can make games feel more ...
Remember when every once in a while, there's a new game that would appear and show you something completely fresh out of the oven? I remember when the first Assassin's Creed was released, it was ...
William is a writer for DualShokers who has been helping players solve problems for years. Don't know how to find that item or defeat that boss? He's got your back. To think, it all started with ...
Customers today don’t just expect a good product — they expect an experience. With attention harder to hold and competition everywhere, more brands are using game mechanics to make everyday ...