When you feel your Microsoft PowerPoint needs a little something extra to liven up lengthy corporate lingo, stolid terminology or long product descriptions, the software's included animations may just ...
Artists can input into a 3D pose modeling program various positions of the character -- for instance, standing and then ...
The Disney 12 principles of animation can be considered as a basis for all animation. These rules of animation may have been discovered decades ago, but they remain just as relevant today for ...
When we talk about artificial intelligence in games, we usually picture smarter or more realistic enemies that don’t come off as mindless automatons. New research, though, is showing how an AI powered ...
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More This article is made possible by Intel’s GameDev BOOST program — ...
Character design in animation is a way to tell stories. That can be with an expressive and fun viewpoint, taking us out of reality, and there are so many styles and aesthetics to explore. But the ...
Forbes contributors publish independent expert analyses and insights. Dr. Gerui Wang writes about AI, society, media, and culture.
Gematsu recently sat down with Toshiyuki Kubooka, the character designer and animation director behind the LUNAR series, to discuss the remastered editions of LUNAR: Silver Star Story and LUNAR: ...
The Disney 12 principles of animation are often considered as a basis for all animation, not just movies and cartoons. These rules of animation may have been drawn up decades ago, but they remain just ...
Join the event trusted by enterprise leaders for nearly two decades. VB Transform brings together the people building real enterprise AI strategy. Learn more Before it could make this summer’s ...
The animation industry is fiercely competitive and it can take a while for a voice actor to book their first cartoon. Even established voice talent who work regularly in commercials, promos, and ...