This sample shows how to implement an explicit multi-adapter application using DirectX 12. Intel’s integrated GPU (iGPU) and a discrete NVIDIA GPU (dGPU) are used to share the workload of ray-tracing ...
DirectX 12 comes with a ton of new features that game developers can harness. One of the coolest of these features is multi-adapter support, which allows you to utilize the power of multiple ...
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