近日,Meta 宣布将建议开发者使用 Unity 和 Unreal 引擎的内置 OpenXR 支持,以简化跨平台 VR 应用的开发流程,旨在解决此前开发者对 Meta 集成方案阻碍其他 PCVR 头显兼容性的不满。 在过去,尽管 Meta 一直在推广其 Unity 和 Unreal 集成功能,但开发者发现这些集成主要 ...
(映维网Nweon 2025年06月09日)PICO开发者平台日前发布了Unity和Unreal Integration SDK v3.2,新增Unity SecureMR支持,UE 5.5支持,以及多项空间能力和易用性升级等等。 对于新发布的Unity和Unreal Integration SDK v3.2,设备系统版本要求5.13.0 及以上(暂不支持PICO Neo3和PICO 4系列 ...
Bottom line: Real-time ray tracing is the new holy grail in the world of video game graphics, and for good reason. When executed properly, the tech can significantly boost a game's visuals, improving ...
At GDC, we also saw a demo of the Unreal Engine 4 in Firefox, and a preview of "Dead Trigger 2," currently out on iOS, Android and Facebook, which runs on the Unity engine, a different ...
Get ready to see ray tracing in a whole lot of upcoming games this year. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. NVIDIA's ray tracing ...
SAN FRANCISCO—Unity, one of the leading 3D-rendering systems used to build modern video games, kicked off GDC 2019 with a keynote presentation that took aim at its primary rival, Unreal Engine 4. "We ...
Unity Technologies, the company behind, the popular Unity game engine of the same name, unveiled a brand new version of its product at a press event held in San Francisco’s Hotel Intercontinental.
In advance of the 2019 Game Developers Conference (GDC) Nvidia made a few big announcements about what the roadmap looks like for its much-hyped real-time ray tracing technology. First it was ...