Unity president and CEO Matt Bromberg announced the company has cancelled its runtime fee. Unity Personal will remain free and will be doubling the current revenue and funding ceiling from $100,000 to ...
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The moment is finally here. After promising a windback of their unpopular planned fee restructuring back on September 18 here, and co-founder David Helgason promising as much in his “We fucked up” ...
U has finally terminated the controversial runtime fees, while reverting to the typical SaaS subscription price hikes effective 2025 onwards. However, it remains to be when we may see the erosion in ...
Unity Backtracks, Nixes Game Install Runtime Fees for Personal Plans For those on Unity Pro and Unity Enterprise, the runtime fee will only kick in with the next long-term support (LTS) version of ...
Unity has ditched a controversial fee it was charging game developers. The game engine maker says it’s focusing on its seat-based subscription fee (i.e. an annual payment for each person using the ...
Unity is canceling its controversial Runtime Fee and returning to a more traditional subscription model for its popular video game engine used by small and big developers worldwide. However, the price ...
If you had believed that Unity was this amazing game engine for indie developers and anyone just starting out in games, that officially is no longer true, thanks to the newly introduced Unity Runtime ...
Unity Enterprise (UE) is recruiting an Assistant Manager to play a leading role in its continued growth as it celebrates 25 years in business. Set up in 2000 as a not for profit subsidiary of ...