Two of the early Mac user-interface designers argue in a lengthy FastCo piece that Apple has abandoned many of its original human interface design principles in both OS X and iOS, and a switch to an ...
A good user experience is incredibly important for ensuring a tech product or service is a success in the market. Often, a good UX relies heavily on a website’s or app’s user interface. If the UI ...
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There are two fundamental approaches to usability. One is usability by evaluation; the other is usability by principles. Usability by evaluation involves dissecting a design to find its strong and ...
What makes a user interface truly remarkable? Is it the sleek design, the seamless functionality, or the way it intuitively guides users without them even realizing it? The truth is, it’s all of these ...
"Metro" is the term for apps running on Windows 8/ARM. But what does it mean in terms of design? The term "Metro style" is a little ambiguous, as it refers both to a Windows Runtime (WinRT) ...
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Great collection of motion patterns in iPhone user interfaces by Grant Liddall (via iOS Dev Weekly and collected from Capptivate): Steer clear of distracting or even confusing the user with too much ...
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