Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
Orad has released a new compact and lightweight version of the HDVG+ realtime graphics rendering platform, HDVG 2GO. The new product is a native 64-bit system in a 2U mobile chassis. Weighing less ...
Epic Games, the company behind Unreal Engine 4, is showing off its brand-new real-time rendering technology, and with it the future of game and animation development. The company is set to unleash two ...
Star Ocean and Valkyrie Profile developer tri-Ace is showing off its latest physically-based rendering technology. The Tokyo-based developer today launched a new section on its “Research and ...
Graphics researcher Jorge Jimenez has cracked the problem of rendering what he calls "ultra realistic skin" in real-time with consumer-level computer and graphics hardware. It's a breakthrough made ...
Property renderings could soon look a lot like a video game. For years, game developers have created engaging experiences through virtual worlds. Now, real estate developers and architects are taking ...
Over the last few years, if you're a gamer or PC hardware enthusiast, you've probably heard the term "ray-tracing" bandied about quite a bit. Actually, you likely heard it before that, but with the ...
A number of new Knowledge base articles detailing Final Cut Pro 3's real-time rendering capabilities and FXScript techniques have been posted: ...
Square and Nvidia have unveiled the Final Fantasy Technology Demo, which runs scenes from the movie in real-time, at Siggraph 2001, a convention for graphics professionals. The demo uses a workstation ...
According to Pixar, the average TS2 frame took about 6 hrs to render:<br><br>http://www.pixar.com/howwedoit/index.html<br><br>(click the lever until you get to frame ...
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