(映维网Nweon 2022年09月09日)高通的骁龙Spaces XR开发者平台提供了环境和用户理解功能,能够支持开发者打造可感知用户、可与用户智能互动、可适应用户所在室内物理空间的头戴式AR体验,从而帮助社区充分挖掘可穿戴AR的潜力。 延伸阅读:骁龙Spaces XR专栏 ...
据UploadVR报道,Quest OpenXR Unity应用已可同时支持手势追踪及直通(passthrough)功能。 OpenXR是面向VR/AR开发的开放标准API,其由 ...
我们在最近的博客文章《骁龙 Spaces 架构》中,讨论了使用骁龙 Spaces XR 开发平台开发头戴式 AR 体验的功能和优点。此外,还谈到了骁龙 Spaces 的底层基础:OpenXR。 我们推出了面向 Unity 和 Unreal 的 SDK,以及骁龙 Spaces Services 运行时 APK(包含在我们的 SDK 软件包中 ...
Unity has long been a public supporter of OpenXR—an industry standard designed to streamline VR development by making it easier for apps to support a wide range of headsets—but the company has yet to ...
旨在帮助你查看每个运行时提供的信息,查看其实现的扩展,以及检查可以查询的常见属性和枚举 (映维网 2021年09月13日)如果你是用OpenXR构建体验的Unity或Unreal开发者,或者是相关的底层开发者,OpenXR Explorer可能值得你的关注。社区存在众多的OpenXR运行时,而 ...
Oculus is making hard shift away from its proprietary developer APIs in favor of OpenXR, an industry-backed project that aims to standardize the development of VR and AR applications. As of the latest ...
Unity Technologies has released a new Unity XR Hands Package bringing with it a number of new tweaks and enhancements as well as enabling and tracking with OpenXR. Released as a package for the ...
近日,科纳斯组织发布了OpenXR 1.1版本的更新。这次更新主要为了进一步减少跨平台XR开发中的碎片化问题,并简化开发者的工作流程。 OpenXR 1.1版本的核心API整合了多个OpenXR扩展功能,从而提高了编程的便利性和一致性。升级到OpenXR 1.1之后,相关兼容性问题将会 ...
This year, Khronos Group released the OpenXR 1.0 specification, which saw immediate support from the biggest names in the XR space. Oculus and Microsoft quickly released OpenXR compatible runtimes, ...
据外媒roadtovr报道,Valve近日发布了面向Steam平台游戏开发者的OpenXR开发者预览版,为OpenXR 1.0.9标准提供了初始支持。开发者下载并安装SteamVR Beta后,即可体验OpenXR开发者预览版,从而着手开始开发基于OpenXR标准的VR应用。 根据Valve发布的官方公告称,目前Steam VR还 ...
Consumer-grade virtual reality (and, to a lesser extent, augmented reality) is only a few years old, but it’s already an extremely fragmented market. Wikipedia lists almost 30 distinct VR headsets ...