In our recent review of the late 2013 Mac Pro, one of our sticking points was the OpenGL performance that trailed Windows on the same hardware. A particularly damning case was the high-polygon-scene ...
If you’re planning to develop a game engine or other Java software that needs 3D graphics, consider using Java Binding for OpenGL (JOGL). This low-level Java API acts as a bridge to the underlying ...
The Khronos Group, the industry consortium behind the OpenGL graphics standard, has released the latest version of its API. OpenGL 4.1 is designed to add cutting-edge functionality in terms of ...
The royalty-free, open standards consortium known as the Khronos Group have just publicly released the official specifications of the OpenGL 4.1 graphics system, bringing the latest graphics ...
You know one reason the PC platform doesn’t match the Mac for gaming (tongue in cheek) is its slavish devotion to DirectX 11, but perhaps this will change now Open ...
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