Before 1983, video games controls were clunky. Instead of thumbs and fingers to play, palms and entire fists were used to push, pull, and jerk joysticks. The interface worked, but it wasn’t ideal.
Officially licensed wireless controllers themed around The Legend of Zelda, Mario, and Pokemon are steeply discounted ahead ...
One of the biggest pieces of Vision Pro news from today’s WWDC is that the headset will be getting support for PSVR 2 motion controllers and a Logitech motion stylus with the release of visionOS 26.
As controllers continue to become more advanced in pursuit of competition-level gaming, those who prefer to stick to the sidelines may not be as interested in top-of-the-line options. Some gamers may ...
Leaked 3D models hidden in a recent SteamVR update appear to show off a new VR motion controller, sparking renewed hope that Valve is gearing up to release its long-rumored ‘Deckard’ VR standalone ...
We may receive a commission on purchases made from links. The Nintendo Switch, compared to its predecessors the Wii and Wii U, is a much more traditional game console, with a big emphasis on pad-based ...
Nintendo revolutionized motion gaming with Wii Sports, showcasing how motion controls could be accessible and fun for all ages. Some games, like 1-2 Switch, expertly integrate motion controls into ...
Sega has said that there's a real opportunity for the publisher to make a "land grab" in the newly emerging motion controller space, ahead of rival companies. According to European development MD Gary ...
Designed to reduce the extensive wiring required for central or bus-based control systems, the E-Series motion controllers incorporate Ethernet technology to achieve distributed control. Linking ...
Ready for electronic and test assembly chores, the SPiiPlus Series and MC4U Series motion controllers combine high velocities of meters per second with sub-micron resolution using Sin-Cos multipliers ...
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