Creative Bloq on MSN
How I solved a colouring nightmare to make this isometric artwork for Supercell's 15th anniversary
M obile game developer Supercell asked me to create an illustration to celebrate its 15th anniversary. The brief was to capture five games, 15 years and countless screaming barbarians. I was given ...
If you want to explore the Black Mesa Research Facility from a new perspective, check out Halfmapper, a renderer that lets users explore the maps of Valve's Half-Life and Counter-Strike. It also makes ...
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