(The Conversation) — As video games such as ‘Black Myth: Wukong,’ with strong religious themes, gain popularity, a course uses the interactive experience to teach students about the role of religion.
Michael Naparstek does not work for, consult, own shares in or receive funding from any company or organization that would benefit from this article, and has disclosed no relevant affiliations beyond ...
Two grand-prize winners will receive a total of $20,000 in scholarships, generously provided by Take-Two Interactive and ...
Teachers generally frown upon students who play video games in class, but a public school in the Bronx has found a way to use video game design as an educational tool–and the results are astounding.
The worlds of academia and gaming are colliding in a bold new way. On January 20, 2026, the University of Tennessee will launch a groundbreaking new history course titled Grand Theft America: U.S.
In a classroom in the University of Virginia’s Clark Hall, a coterie of mad scientists delves into the grisly mythos of the undead to make their own creatures of the night, their own vampires. It’s ...
Games developed by British University Vietnam (BUV) students during the annual Game Jam and Games Nexus event have attracted considerable attention for their quality and creativity. Game Jam ...
Tomorrow's casino games are being invented today by Nevada college students. May 13, 2014 -- Casino games of tomorrow are being invented today--by college students, no less, many of them too young to ...
A self-professed math nerd, Heather Brown used to detest history back when she was in school. Now an elementary school teacher and coach, Brown believes artificial intelligence tools designed ...