For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
Unity has published its financial results for the third quarter of its fiscal year, seeing modest but better-than-expected ...
Unity today took a punch on the chin as part of its masterplan to rapidly expand further in the lucrative browser games space. The firm announced its developers will soon, and for the first time, have ...
Thanks to an incredible (i.e. insane) fan effort, The Elder Scrolls II: Daggerfall has been remade in the Unity engine. The Unity remake also yields some additional benefits. Controls have been ...
In our last report on Unity-Chan, we got a look at how Unity Japan came up with the idea of their new mascot. Now that we know the story behind the character, 4Gamer shows us exactly how she’s used by ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
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