Bethesda's The Elder Scrolls series has come a long way since its first title, Arena, released way back in 1994. Skyrim and The Elder Scrolls Online boast huge maps and impressive visuals - but for ...
Daggerfall Unity is stable at last. Those of you who have been following the work of Gavin “Interkarma” Clayton know that he’s been quite busy of late. He’s been working on a stable version of his ...
After kicking off 2024 by releasing the long-anticipated fan-made remaster of the second mainline entry in the Elder Scrolls series, Daggerfall Unity’s creator is now planning to make his own game in ...
Bethesda Softworks is a game company that surely needs no introduction. As the developers of the beloved Elder Scrolls games and more recent titles in the Fallout series, they're known globally for ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
Bethesda has put out a number of hit titles over the decades, from Starfield to Fallout 76. One of its largest games, however, arrived in the year of 1996, just 10 years after the studio was founded.
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
Since 2014, Gavin Clayton has been remaking The Elder Scrolls II: Daggerfall in Unity, making the incredibly ambitious RPG a bit more palatable—and moddable—for modern sensibilities. It's more of a ...
After a mere three years, one alternate version of The Elder Scrolls: Daggerfall is about to be delisted forever. Rebuilt with Unity and combined with a number of community-made mods, while we wait ...
Long-time fans of Bethesda's ever-popular Elder Scrolls franchise will likely remember Daggerfall, the second entry in the series and one of the most beloved RPGs of all time. Of course, the game is ...
Based in Rome, Diana loves all kinds of stories, even though she’s too lazy for most things that aren’t games. She's a freelance writer with a degree in Art History, contributing to GameRant while she ...
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