A coming beta version of the cross-platform programming tool will extend to new software environments including Linux PCs, Flash-enabled browsers, and Windows systems with DirectX 11. Stephen ...
OptiDraw adds in editor painting for static and animated meshes in Unity, with vertex, splat, layers, UDIM support, shader ...
The week of GDC 2015 came and went, and perhaps the biggest news outside of new developments on the virtual reality front, was related to game engines. Epic Games, Unity, and Valve released a triple ...
The Unity character rigging landscape has hit a major inflection point: the beloved Dynamic Bone asset is officially deprecated, leaving a gap for developers who need realistic secondary motion ...