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Scratch3.0计时器功能及应用实例
利用Scratch3.0计时器功能,设计小猫短道赛跑场景,碰到舞台边缘停止计时,结合故事背景与角色互动,展现应用实例。 1、 设计故事背景与角色:小猫参加短道赛跑。 2、 调用事件模块,设定触发条件为点击小绿旗。 3、 调用检测模块,将计时器初始值设为0。
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